A Day in the Life of a Slice of Bread is a humorous short choice-based game available on Itch.io. This game follows the journey of a slice of bread as the player gets to choose the bread’s fate and where it goes in the game.

This game switches it up from the popular horror games that have been recently so popular. It brings a sense of playfulness and light-heartedness that any player can enjoy to have a good time. There are many choices to make and multiple endings in the game that make it a unique experience for every player and the choices they make.

a-day-in-the-life-of-a-slice-of-bread

Even the description of the game on Itch.io is humorous, as the developer says, “This is an extremely serious game. I recommend going to the closest convenience store and buying a box of tissues. Its emotional level will definitely be pulling a few heart strings. You’ve been warned.” Just from the use of playful sarcasm in the description, it is obvious that this game is going to be full of joy and fun. The question is, why is humor important to a game?

Humor in a game can capture the player and have them laughing and enjoying the experience. It makes the tone of the game more joking and playful and allows the player to sit back, relax, and enjoy the game they’re playing. The player will remember the jokes and the humor of the game, and that is how it will stick in their mind and what will make the game memorable.

In certain games, humor is not needed to make it successful. Many horror games do not need humor to get the message across, as it typically has a darker tone. However, in games like A Day in the Life of a Slice of Bread, humor is extremely important to make the game enjoyable and memorable.

A Day in the Life of a Slice of Bread combines simplistic, adorable graphics with the humor, and that is what made the game. Bad humor can break a game; however, in this game, the humor definitely make this game what it is. The light-hearted tone and cute style is what made this game successful, and hooked so many gamers into trying and playing it.