Over time, there have been many misconceptions about gaming from people outside of the gaming community. Many outsiders have considered gaming to be too time-consuming and violent, especially for young children. While this may be partly true, there are also many reasons why gaming is a positive for all ages.
The first point I would like to make is that gaming is not limited to violent first-person shooters. There are many genres for all ages, even for children as young as 5 years old. This is one of the biggest accusations from people, that gaming is too violent for its audience. However, not all games contain violence. Take Leapfrog as an example. This is a gaming series that is very appropriate for children, and allows them to grow and learn in a safe environment. Therefore, there are games that are appropriate for young audiences.
Another big point I would like to address is the lack of social skills when it comes to excess gaming. This is something I can completely understand, but there are certainly ways around it. Certain games, such as Sims Freeplay, keep the player on a time limit and forces them to wait. This can motivate the player to do other things outside of the gaming while waiting for the Sim to complete their task. Another solution would be to closely monitor the amount of time your child spends on the game. Even setting a time limit could prevent excess gaming.
Many games actually allow for social interaction, whether it is speaking to other players out loud or in a chatroom. Many games today encourage playing with friends, whether it is sitting beside each other, over a Skype or speaking platform, or in a chatroom. This is a positive direction that gaming has been moving towards to allow for social interaction.
There are many positives to gaming, specially for growing children. Some games allow for creativity and could even be considered therapeutic. Minecraft is the perfect example of a game that encourages creativity from the player. Lots of games also include aspects such as puzzles which allows for the player to use logic and strategy. This is a great skill to learn for a growing child. The last two main positive points I would like to note is team-building skills and hand-eye coordination. Team-building is useful for social interaction outside of gaming, and allows the player to learn how to be tolerant and patient with those around them. Hand-eye coordination is useful for the player to learn how to multitask and have quick reactions.
Overall, there are some very understandable points from people who oppose video games. However, many of these issues can be countered by monitoring the player and not playing in excess. Video games have many positives that could benefit the player, especially children. It’s all about playing the right game in the right amount.